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The issue here is that quests are quite loosely coupled with the actual events and actions that occur within the quest itself. The content server...
Just made a fix for this on the content server. It should be in the next patch at the latest.
Since NPCs are zombies on the server and only sent as players to the client, lumberjack NPCs at the lumber mill are able to spawn as baby zombies....
This is a duplicate of these reports. Please use the forums search feature to determine if a bug has already been reported. Relevant keywords...
This is a known issue, but thank you for the report nonetheless.
You underestimate how much we currently have on our plate. There are more pressing issues than an attribute reset function. It's simply not...
We already intend to eventually add a way for players to reset their character's attributes, but there will be a cost of some sort.
Duplicate of https://www.dyescape.com/threads/cannot-finish-quest-where-adventures-begin-iv.1673/
This is a known issue that is actively being worked on.
Closing as a duplicate of multiple other reports tied to an overlying bug that allows unintended interaction with most, if not all, tile entities...
This is a duplicate of this bug report. Next time, please use the forums search function to check if a bug has already been reported.
Can confirm that this also occurs for priest and knight, meaning it very likely applies to all classes.
Rejecting and locking, as this is not a bug. This is also fine, as all weapons sold by the woodworker are wooden.
Unless it can be confirmed that at least one NPC does not spawn upon accepting the quest, I have doubts that this occurs exactly as suggested. The...
This one was first :kappa: but progress will be tracked on the linked thread @Relentless_playz
This is a bug that has already been reported and taken note of ^^
Duplicated by Interaction with doors casts the mage attack. The fix is a current WIP.
Please give future bug report threads a more descriptive name than "Bug report".
This fixes itself by logging out of your character and rejoining with the same character.
Locking as a duplicate bug report.