I think Treasure Goblins or something similar should be added, where a very rare mob spawns completely randomly in the world and drops a ton of items and coins for the players that are there. I think this experience would be like no other and treasure goblins add a special factor to the game as...
Add a Pity Drop System for Mobs, where over time if you don’t get a common or uncommon drop from a mob the chance slowly starts to increase. The count resets when an uncommon or common item drops.
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