• Guest, please be noted that suggestions may not receive an official reply until the project state allows us consider them. For the majority of suggestions, this means after an alpha launch.

Feedback Alpha Class Skills

Euvrounin

Content team, Moderator
Content team
Moderator
dog-doggo.gif

Hello Everyone!

I just want to get everyone's opinion or suggestions regarding the current class skills of the following classes:
  1. Slash
  2. Debilitating Blow
  3. Shattering Strike
  4. Heroic Charge
  5. Evasive Strike
  6. Sprint
  7. Triple Strike
  8. Courage
  9. Airslash
  10. Whirlwind Strike
  1. Chop
  2. Bash
  3. Brave
  4. Combat Regeneration
  5. Bull's Rush
  6. Aggressive Stomp
  7. Provoke
  8. Ground Slam
  9. Roar
  10. Seismic Wave
  1. Arcane Missiles
  2. Arcanic Blast
  3. Arcane Bolt
  4. Blink
  5. Arcane Burst
  6. Arcane Charge
  7. Mirage
  8. Null Distortion
  9. Impale
  10. Miasma
  1. Recover
  2. Smite
  3. Rejuvenate
  4. Aegis
  5. Fortify
  6. Testimony
  7. Immolate
  8. Heal
  9. Cure
  10. Holy

Kindly elaborate what do you feel when using the skills like if you feel that it doesn't do much damage, or the cool down is too long, or you wanted to see the more skill effects, or if you have any suggestions on how we could improve the current skills we have, feel free to comment below.

PS. There's no right or wrong in giving your opinion so you can be as straightforward as you can but be civil.

Thank you!
 
Last edited:
Knight:

Slash: A nice skill, nothing wrong with it.
Debilitating slash: To similar to slash, basically slash but with a debuff.
Shattering strike: To similar to slash, basically slash but with a debuff.
Heroic charge: A nice skill, but basically a suicide charge, since you can still be attacked by opponents while executing the skill, Aegis, from the priest, is the ultimate crowd controll skill. Since it deals damage, and doesn't make you a bull that hurts itself while executing the skill.

Priest:

Smite: An ok skill, a bit weak in comparrison to other skills, but the fact that it can be used to attack directly after you strike with a normal attack makes up for it, i guess?
Recover: Amazing skill, very nice.
Rejuvinate: Not usefull unless you or allies put points towards Serenity.
Aegis: Amazing ability for crowd controll, is currently to overpowered as reported on the bug reports. Since it also doesn't work properly, which sadly, makes it great.
Testimony: Basically smite but for every enemy nearby, good for crowd control.

Warrior:
Chop: A nice skill.
Bash: A bit useless, a crit booster? Not that usefull of a buff. But the total damage of the skill makes up for it.
Brave: Seems a bit useless as again, you need to put points towards serenity to make it more usefull, and it's health regeneration is a bit low compared to for example, rejuvinate. This is probably because of chop activating below 20% HP but why would you want to get below 20% HP? You want to be as high as health as possible to not DIE.

Mage:
Have not played this class at all. No comment.

This post will be further editited once i have played around more with skills.
Also some skills just cannot be reached due to the level requirement. To unlock for example, Air Slash.
 
Last edited:
Top