Dyescape - The better MMORPG Minecraft server

The largest upcoming medieval & fantasy themed MMORPG ever built in Minecraft, featuring custom classes, custom monsters, guilds, dungeons, custom items and more!

Hello everyone,

Due to some drawbacks we experienced last week, we got behind schedule slightly and we cannot get preperations done in the 16th of February. We apologize for this, but like we said in our previous delay, quality is everything for us. We will not release our server if it simply isn't ready yet. Rest assured, this delay isn't as extreme as the last one. The current delay is a delay of 2 weeks, and our new deadline is scheduled on March 2nd.

We are already working on expanding the team to speed up development. So far we have gotten several extra builders, a new content developer and another software developer. If you think you can be useful aspect to our team, don't hesitate to contact us.

We apologize again for the delay, but it is necesarry for us. We will try to release a new gameplay trailer around the 16th of February instead.

~ Dyescape team
Hello everyone,

Just a friendly reminder that we are opening our pre-alpha on the 16th of February, 2018. The exact time is yet to be announced. Also a reminder that the pre-alpha is closed access only to those who have signed up and have been approved. Please create your own pre-alpha access request here.

What is it for:
We would also like to mention what the pre-alpha is, what it is for and what to expect from it. Dyescape is an enormous project, and development has lasted almost 2 years for some of us. This pre-alpha is to prepare for further development and continuation of the project. In the pre-alpha we want to show off some of our early must-have features and we need to test those for bugs and stability. It is also a time where we would request feedback from the community so we can actively adapt to it early on.

This also means that you sign up for the alpha with the intention of helping us out improving the project. If we come to the conclusion that the exact opposite is happening, for example you're abusing bugs, cheating or simply abuse the system and create a bad experience for other players, we will remove your alpha access on the spot and chances of you being part of future early access test phases will be close to zero.

What to expect:
Dyescape is long from done with development, you should not expect to see a fully released server with months of content like other real MMORPG's. The pre-alpha which opens soon is a minimum viable product as we call it. Play area will be limited to roughly a 1500x1500 area (instead of the 9000x6000 developed alpha/beta area). You should expect some basic gameplay mechanics such as the skill system, basic custom items, custom monsters, semi-bosses (no real boss rooms yet), semi dungeons (like caves), a couple dozen simple quests and a big to-do list. The idea is that we release something new on a standard interval, such as 2 or 4 weeks. Every 2 or 4 weeks you would see some new items, quests, monsters, skills and a new play area.

What can I do to help:
Dyescape is the largest MMORPG server ever made by a relatively small team of developers. We could use any help offered to us. This can be either of the following things: Front-end (building / map making), content (quests, items, monsters, gameplay elements, etc) and back-end (software development). If you are interested in becoming part of the team, please contact the respective people below. Note that software development requires you to sign some legal documents & show proof of identification and be at least 18 years old.
If you are not interested (or simply cannot) help us by providing any services, you can always help out by just participating in the pre-alpha and give us your critical feedback. If you like or dislike a feature, let us know. If you find any bugs, report them. If you have any suggestions, share them with the community so they can be added.

The current release date of the pre-alpha on february 16th 2018 is still standing. Remember to request access first.

~ Dyescape
It's that time of the year again: Christmas. Everyone from the team here wishes all of you a wonderful Christmas! Hopefully Santa has brought you everything you wished for.

As for a quick development update:
We are putting things together in terms of plugins, maps, buildings and content and we are taking great shape. We will be releasing a new trailer in the upcoming few weeks.

Due to certain drawbacks during development, we came to the conclusion that the planned deadline of December 18th is not within realistic reach. Dyescape has been in development for a long time, and we do not want to launch our server if it turns out to be a disappointment. We would rather spend some more time trying to improve, add or change a few features here and there. We apologize for this.

The current new pre-alpha deadline is set to friday, February 16th.
Hi all,

Apologies for the lack of updates lately. We're working hard to work towards an alpha release date. We are excited to announce that the Dyescape closed alpha is planned to go live on the 18th of December, 2017. We will in the meantime keep you updated with how our development is going. We will also create either an extensive forum post or a seperate webpage that explains what people can expect from the Dyescape alpha and how you can sign up for it.

Note that not every post regarding progress will be displayed as an announcement. We will be posting development updates in this forum section. Other people can post in this section too if they have questions, thoughts or opinions.

We will end this announcement with minor showcase of some terrain we've been working on, created by @Aekalix:

Stay tuned.

~ Dyescape
Hi all. We've made a public Discord server for people to join. In here you can have a talk with fellow community or staff members. The purpose of this Discord is to allow better communication with people interested in Dyescape in a more efficiënt manner as we can't write news posts about small things all the time. Feel free to join it to keep updated on development or to simply have a good time chatting with us. Join using this link.

PLEASE NOTE: Dyescape is still in development! There is no point in joining our Discord server merely to ask for the IP of our server.
Finally, our server has a cinematic trailer thanks to @S_Weel. It's a cinematic fly-by trailer of our world and some buildings in it. The world you see in the trailer is the alpha world. This will be the first world by Dyescape accessible when the alpha goes live. Once Dyescape has more gameplay specific builds such as dungeons, we will start creating development log video's. Untill then we hope you guys will appreciate this cinematic trailer. Thanks again, @S_Weel!

Starting out as a simple survival network, Dyescape is now becoming a major upcoming MMORPG, fantasy & medieval themed Minecraft server. We will be featuring unique classes, custom items, quests, guilds, custom monsters, a great storyline and a massive, beautifull open world to explore. All Dyescape specific plugins are made by ourselves, meaning we can easily add features as the community wishes. We strive to bring the classic MMO feeling to Minecraft, meaning things as combat will be based off actual MMO games. We will start our hosting compaign in Europe. If we reach the playerbase and funding, we will expand to America.



As you can see, we have a new website. The reason we got this new website is because we desired more overall control over it. With our previous Enjin website, we couldn't manage users, we couldn't manage hosting, we could not add custom features, theming was way too complex, and so on. No more! This new website resolves all of those issues and it's already way faster and nicer than the one we used to have. Keep in mind though, there are a few bugs here and there. If you find any, please report them here. Everyone who had an account on our previous website will have to register a new one here. We cannot in any way transfer accounts.

Development has been going on for way too long and we really want to open our doors again. There's still alot of work left to do before we can call it a finished product, but we simply can't stay in the shadows forever. Development is extremely expensive, so one of the reasons we're doing an alpha soon is that we simply need funding as we cannot keep developing like this forever. We hope that everyone can respect this. Our new webshop should be up and running by the time we go public. We will be holding a sale to celebrate the alpha.

Dyescape is very interested in any reviews and feedback from our players. We're putting alot of time and money into this project and we want to make sure it's worth it. If you don't like something or simply feel like something can be improved, please do not hesitate to leave a review or suggest something here! We will taking feedback very seriously.