Deviating from my normally combat-related suggestions to an economy-related one Let's jump straight into it. This suggestion partly ties in with the guild territories suggestion from earlier. What if each region, like an area had its ore deposit? It wouldn't be a physical thing; it's not like you could dig down and reach it. Rather, it would be an invisible value present for each region. Some regions might have no deposits at all. However, high-ranking guild officials could commission for the building of a 'Mine' in a region they own and said mine could house several miners who would require a daily payment of the ingame currency but would also churn out ores of the deposit the mine was placed in. Perhaps the mine could be upgraded and higher levels could house more miners. It also might be a good idea to stick to the theme. For example, an ore called 'Firestone; might be found in a fiery region, and so on. It would provide guilds and/or its members a continuous (but not as much as if the players mined it themselves) stream of ores that they could smelt and use for their purposes. Additions welcome!