v0.1.1 - Stability fixes

MrDienns

Lead Developer & Technology Manager
Manager
Developer
Alpha Patch Note v0.1.1

Development Updates
  1. Rephrased the "When dealing damage" to "On hit" on weapon effects.
  2. Fixed an issue where Brave never performed Chop.
  3. Fixed attack speed on weapons being rounded to a single digit.
  4. Fixed the attribute skills not including your base values.
  5. Fixed effect strength not being rounded properly.
  6. Fixed some skill values not being rounded properly.
  7. Fixed numerous skills not always hitting an enemy when expected.
  8. Fixed the display notation & implementation of speed attributes on items.
  9. Implemented an improvement where new conversations will cancel the current conversation.
  10. Fixed an issue where dropped items from multiple players would merge together.
  11. Implemented a balancing patch where Magic weapons only deal knockback when at least 75% cooled down.
  12. Fixed an issue where the Priest Scepter weapons weren't working as expected.
  13. Fixed an issue where the earthworm boss would sometimes die due to suffocation when digging underground.
  14. Fixed an issue where some NPCs (such as horses) could not be interacted with.
  15. You can now see your current carrying balance and total inventory value (towards the open shop) in the shop menus.
  16. When the minimap is closed due to a cutscene, it will now automatically re-open after exiting the cutscene.
  17. Fixed an issue where selling worthless items gave the wrong message.
  18. Improved the grammar of some messages in the shop.
  19. After having sold an item, you will now automatically go back to the sell window instead of the buy window.
  20. Quest items now have a clear visualization added to indicate that they are quest items.
  21. Fixed an issue where the NA proxy would still forward players to EU fallback servers.
  22. Fixed multiple memory leaks, causing degraded performance over time.
Content Updates
General content updates:

  1. Handled dying during WAB Ch. 5
  2. Made phase persistent during WAB Ch. 5
  3. Reworked the sidequest "Rats Rats Rats".
    1. Fixes an issue that players are not able to leave the phase.
    2. Adds custom attack on the Dire Mother Rat.
    3. Changes dialogue.
  4. Reworked the opening quest.
    1. Opening your quest log is now no longer an objective.
  5. Fixed a bug that causes Egg Hunt to give duplicate exp if a player would interact quickly enough.
  6. Enchantment tables have now been blocked throughout the world.
  7. Fixed a message ID not resolving in a conversation with Carla.
  8. Fixed a message ID not resolving in a conversation with the guard during the sidequest "Smell the roses".
  9. Changed the name of the juicy apple from "Apple" to "Juicy Apple."
  10. Added a cup of tea in-game, visit the brewer in the General Store.
  11. Improved the "Pick up the trash" objective.
  12. Fixed an issue in the messages after you slay the Earthworm.
  13. Prevented the ability to run through the world with nausea and blindness from the opening quest.
  14. Fixed improper configuration on the ferocious boar.
  15. Improved the initial region of the Earthworm fight.
  16. Starting a conversation with a person, will not immediately open their shop if they have one anymore.
    1. Leila shop.
    2. Geralds shop.
  17. Your horse of preference during Horse Preference now despawns along with the traveler after some time upon completing the quest.
Balancing updates
  1. Redesigned Mage.
  2. Reworked Mage Weapons.
    1. Wand standard attack speed: 1.0 to 0.75
    2. Staff standard attack speed: 1.0 to 0.5
    3. Wand standard range: 5.0 to 5.5
    4. Staff standard range: 5.0 to 6.5
  3. Reworked Warrior Weapons.
    1. Axe standard attack speed: 1.0 to 0.75
  4. Reworked Knight Weapons.
    1. Knight weapons' standard speed has been set to 1.0
  5. Reworked Priest Weapons.
    1. Priest's Scepters now have a ranged attack like Mage.
    2. Mace standard attack speed: 1.0 to 0.5
    3. Scepter standard attack speed: 1.0 to 0.75
  6. Arcane Missiles damage reduced from 0.50/0.625/0.75 to 0.35/0.44/0.53 per missile.
  7. Aegis damage reduced from 0.50/0.625/0.75 to 0.35/0.44/0.53 per half-second.
  8. Smite stun duration has been increased from 0.20/0.20/0.20 to 0.20/0.20/0.25
  9. Carrot drop rates have been decreased from 33% to 15%.
  10. Carrot drop amount has been decreased from 1-3 to 1-2.
  11. Carrot health regeneration has been changed from 4 health/second for 5 seconds to 2 health/second for 10 seconds.
  12. Selling to shop rates have been decreased by 10%.
  13. Creature exp upon kill has been decreased by 40%.
  14. Creature exp drop off has been increased from 15 to 12. This means that if you are 12 levels above a creature, you will not receive exp from this creature.
  15. Creature damage has been increased by 25%.
  16. Boars' headbutt skill stun duration has been increased from 0.20 to 0.30.
  17. Wolfs now have a 50% chance to apply bleed.
  18. Wolf's drop node has been changed (slightly, more in later patches).
  19. The Ferocious boar's spawn rate has been increased from 1% to 8%.
  20. The Professional Lumberjack's spawn rate has been increased from 1% to 8%.
Texturepack updates
  1. Doors are now fixed.
  2. No more missing textures in the Mining Region.
Map updates
  1. Some build remarks have been removed.
  2. The wooden "boat" has been removed from the docks.
  3. House entrances have been blocked off.
  4. Certain areas you could get stuck in have been edited.
Known issues
  1. The lower cinematic aspect ratio bar not always showing up.
  2. Region entering messages showing up during cinematic.
  3. Treasure chests that sometimes appear to be invisible.
  4. The death menu is not being properly synchronized with the black fade.
  5. The silence effect not working as intended.
  6. You are not notified of the bleed and poison effect being applied to you.
  7. Footsteps do not show up yet.
  8. Do not log out if you have blindness nor nausea.
  9. Players might not always show up if they exit a phase (logging back out and in fixes it.)
  10. Logging out during a cinematic is not properly handled yet.
  11. Opening your inventory and pressing the 'F' key on an item puts it in your off-hand slot and becomes unusable and/or will disappear after opening the minimap.
  12. Smite can go through walls.
  13. Dialogue erases player messages in the chat.
  14. You can sell your equipment in the shop if you do not watch out.
 
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