Alpha Patch Note v0.1.3
Development Updates
General content updates:
Development Updates
- Fixed an issue where some quest objectives didn't work as expected.
- Fixed an issue where the Mage Mirage skill would still be active after death.
- Fixed an issue where some blocks & entities could not be interacted with, breaking quests such as Trash Talk and Egg Hunt.
- Fixed an issue where the /stuck command would send a warning message after successful teleport.
- Fixed an issue where some conversations would repeatedly start when looking at the NPC.
- Fixed an issue where the required level EXP was not properly visualized in the character selection.
- Fixed a visualization issue where the strength attribute was not calculated properly.
- Implemented fixes and a fallback system to prevent & better handle scenarios where some monsters are randomly missing, such as a Goblin in the opening quest.
General content updates:
- Duplicate Explore Clemens quest after passenger hunt no longer occurs.
- The stonecutter cannot be accessed anymore.
- Having your minimap open and standing next to Nolan at the market in WAB II will advance the quest. Previously, it was required to walk back into the region.
- The objective ordering in WAB V has been restructured in the quest log.
- The conversations on carl have been fixed and should no longer close after walking away. This will fix several soft-locks.
- Both Nolan and the guard are now needed to complete WAB V.
- Cooked Salmon has received a new description.
- The blacksmith's gift interaction in WAB III has been changed.
- Killing the Turkey in Serving Emergency now directly puts the raw turkey in your inventory.
- You can no longer complete Passenger Hunt twice.
- The day and night cycle should be operative again.
- Commander Brett should no longer slaughter animals.
- Wild Ferocious Boar now drops Raw Porkchop.
- Health Regeneration buffed by 0.95% to avoid visual rounding issues.
- Henry now has a door again.
- The island no longer features floating structures.
- The lower cinematic aspect ratio bar not always showing up.
- Region entering messages showing up during cinematic.
- Treasure chests that sometimes appear to be invisible.
- The death menu is not being properly synchronized with the black fade.
- The silence effect not working as intended.
- You are not notified of the bleed and poison effect being applied to you.
- Footsteps do not show up yet.
- Logging out during a cinematic is not properly handled yet.
- Smite can go through walls.
- Dialogue erases player messages in the chat.
- You can sell your equipment in the shop if you do not watch out.
- ...and a bunch more. Please refer to the bug report forum section to find out more.