v0.1.3 - More fixes!

Aekalix

Frontend & Content Manager
Manager
Alpha Patch Note v0.1.3
Development Updates
  1. Fixed an issue where some quest objectives didn't work as expected.
  2. Fixed an issue where the Mage Mirage skill would still be active after death.
  3. Fixed an issue where some blocks & entities could not be interacted with, breaking quests such as Trash Talk and Egg Hunt.
  4. Fixed an issue where the /stuck command would send a warning message after successful teleport.
  5. Fixed an issue where some conversations would repeatedly start when looking at the NPC.
  6. Fixed an issue where the required level EXP was not properly visualized in the character selection.
  7. Fixed a visualization issue where the strength attribute was not calculated properly.
  8. Implemented fixes and a fallback system to prevent & better handle scenarios where some monsters are randomly missing, such as a Goblin in the opening quest.
Content Updates
General content updates:

  1. Duplicate Explore Clemens quest after passenger hunt no longer occurs.
  2. The stonecutter cannot be accessed anymore.
  3. Having your minimap open and standing next to Nolan at the market in WAB II will advance the quest. Previously, it was required to walk back into the region.
  4. The objective ordering in WAB V has been restructured in the quest log.
  5. The conversations on carl have been fixed and should no longer close after walking away. This will fix several soft-locks.
  6. Both Nolan and the guard are now needed to complete WAB V.
  7. Cooked Salmon has received a new description.
  8. The blacksmith's gift interaction in WAB III has been changed.
  9. Killing the Turkey in Serving Emergency now directly puts the raw turkey in your inventory.
  10. You can no longer complete Passenger Hunt twice.
  11. The day and night cycle should be operative again.
  12. Commander Brett should no longer slaughter animals.
  13. Wild Ferocious Boar now drops Raw Porkchop.
Balancing updates
  1. Health Regeneration buffed by 0.95% to avoid visual rounding issues.
Map updates
  1. Henry now has a door again.
  2. The island no longer features floating structures.
Known issues
  1. The lower cinematic aspect ratio bar not always showing up.
  2. Region entering messages showing up during cinematic.
  3. Treasure chests that sometimes appear to be invisible.
  4. The death menu is not being properly synchronized with the black fade.
  5. The silence effect not working as intended.
  6. You are not notified of the bleed and poison effect being applied to you.
  7. Footsteps do not show up yet.
  8. Logging out during a cinematic is not properly handled yet.
  9. Smite can go through walls.
  10. Dialogue erases player messages in the chat.
  11. You can sell your equipment in the shop if you do not watch out.
  12. ...and a bunch more. Please refer to the bug report forum section to find out more.
 
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