Alpha Patch Note v0.1.4
Development Updates
General content updates:
Development Updates
- Fixed an issue where hit effects from weapons, such as bleed or poison, would also be activated by dealing damage with a different item from your other slots, such as food.
- Fixed an issue where combat NPCs would spawn as baby zombies in the background, and thus have an incorrect hitbox and movement speed.
- Fixed an issue where food level would randomly be set to 20, causing you to no longer be able to eat food.
- Fixed an issue where effects such as stun were not working on combat NPCs.
- Fixed an issue where the player icon on the pocket minimap was rotated too much to the left.
- Fixed an issue where blink could be used to glitch into or through blocks.
- Fixed an issue where the delete character menu would sometimes stay open after being used.
- Fixed an issue where donkeys would lose their nametags.
- Improved the way your character location is saved, so that in the case of a server crash, you wouldn't lose as much movement progression.
- Fixed an issue where players would be kicked for flying during some cinematics.
- Fixed an issue where looking at an interactable NPC would make it glow for other players.
- Fixed an issue where the giant earthworm could get stuck underground, and die as a result.
- Fixed an issue where interacting with certain blocks such as doors would activate the Mage & Priest magic weapons.
- Fixed an issue where Smite, and several other skills could shoot through walls.
- Fixed an issue where messages from players weren't restored when existing an interactive conversation.
- Now showing health & mana with two decimals instead of full integers.
- Fixed an issue where combat NPCs had a "CREATURE" tag during the death animation.
- Fixed an issue where mobs could sometimes get out of their spawn region completely.
General content updates:
- Fixed Serving Emergency Soft Locks.
- Fixed Rats Rats Rats not phasing the player.
- None
- None
- Minor Map Edits.
- The lower cinematic aspect ratio bar not always showing up.
- Region entering messages showing up during cinematic.
- Treasure chests that sometimes appear to be invisible.
- The death menu is not being properly synchronized with the black fade.
- The silence effect not working as intended.
- You are not notified of the bleed and poison effect being applied to you.
- Footsteps do not show up yet.
- Logging out during a cinematic is not properly handled yet.
- You can sell your equipment in the shop if you do not watch out.
- ...and a bunch more. Please refer to the bug report forum section to find out more.