Dyescape - Where Adventures Begin

A unique Minecraft MMORPG experience featuring a vibrant fantasy world to explore, fight, and make friends in.

Hello! It's been a while since we posted here. Let's catch up shall we?

Alpha Release Date
The ancient old question; when will Dyescape release? Well, for the first time we will shed some light on this and make you a promise. The release will happen in 2021. But one might say that this does not indicate much. Well, no it does not. Therefore, we introduced 'the percentage'.

If you're looking for the alpha applications (takes 2 min) click here!

[​IMG]
Clemen's Graveyard; playable region within Alpha
The Percentage
This percentage shows the ratio open tickets vs closed tickets. These tickets are not weighted, which means that the percentage could quickly go up or stay stagnant for days on end. Even worse, it can go down if we find new issues. The current percentages are:
  • Content = 65%
  • Development = 86%
These percentages will be updated frequently in our discord! But let's move on to the more important information.

Alpha Slots
The alpha will have a queue system. While this queue system will aid in the launch, there's one edge case not covered by the queue system. What happens when there are too many people in the queue?

People have asked us about our plans regarding the upcoming (2021) launch. How will we deal with the masses trying to join all at the same time. Well, to prevent this, we already have a limited amount of alpha application available. These can be submitted on the website. https://www.dyescape.com/threads/how-to-sign-up-for-the-alpha.23/

But now. How will this work? We will have a queue in place, more likely a priority queue. This queue is on first come, first serve basis. They are not linked to the date you created your alpha application on. It is based on how quickly you enter one of the hub servers. Upon entering you will be given a number which reflects your position in the queue. You will be able to play as soon as your number drops low enough and a batch of players is released. Batches of players are let into the server without a defined period of time. This truly depends on how well the servers handle the load given at that time. Batches are, therefore, manually approved and can vary in size. Expected batch size will roughly be 25 players at a time. This means that if the queue is 600 players long you will have to wait 24 batches which is simply an undefined amount of waiting time.

Thus we introduce priority queue for our supporters. Any rank comes with a level of priority queue. Actually, not any. Dukes completely bypass the priority queue and will immediately be able to play. But now for the rest.

Within every batch there are reserved slots for donators. Lets take the example of 10 out of 25 slots.

Scenario 1: There are no or not enough donators in the queue to fill the donator slots. These slots will then be given to normal players.

Scenario 2: There are 300 people in queue and the last 12 people are donators. Depending on rank the highest ranks will be placed into the batch first. This means that 10 people will immediately be put into the first batch (thus skipping 290 people in queue).

Scenario 3: There are 10 viscounts in the queue but you are a noble at position 11. These 10 viscounts will occupy the donator slots but the other 15 are given out on first come, first serve basis. Considering you are at position 11, you will still be apart of the first batch.

These scenarios should provide some understanding of the launch queue. Having supported us by purchasing a rank can save you a lot of time waiting. Please do note that we will prioritise the health of the server and the ability to play once on the server. Therefore, there will never be time indication given of how long the wait will be.
Thank you for reading and hopefully see you soon.

The likeliest scenario would be that people would not be able to play at all the day they enqueue for the alpha release. To make sure that everyone can play in the first few days of release we will be limiting the amount of alpha slots available. Over the past 4.5 years we have amassed over 650 alpha applications. To prevent this number from raising too quickly as more information in regards to the release becomes known, the amount of available alpha slots have been capped at 1000. This means that between now and the release only 350 people will be able to sign up for free. An application takes 2 minutes, so better be quick!

[​IMG]
A street within Clemens; a playable town within Alpha

Performance Testing
With the alpha nearing, our infrastructure is being stress tested. During our stress testing, we test how well the server can handle load originating from different scenarios; from bots standing AFK in a tutorial, to playing an entire quest. By putting this load on the server, we can identify inefficient code and bugs causing poor performance. Doing this iteratively, we keep finding and fixing more issues. Currently the aim is a soft limit of 150 people per server, but may be reduced on the fly when we otherwise foresee issues. Additional slots will be granted to donators, bypassing this soft limit.

[​IMG]
Greetings to you!

If you're looking for the alpha applications (takes 2 min) click here!


Progression and Streams
As a few people have noticed by now... We are progressing! But, but... You already made a progression post as well previously. yes, indeed, I did! However, this time it's different. You can actively see the progression through our live streams! Do be sure to follow my personal twitch account (this is where I stream implementation of Dyescape) here and follow the official Dyescape twitch here. Hope to see you soon!​

[​IMG]
The weekend was incredibly productive and this an item* was born.
All of the previous streams can be revisited since they are saved by twitch. There is more than 21 hours of material to listen to. But that's not all the progression is directly reflected in DevLogs in the discord being posted almost if not every day!

[​IMG]

And of course, a meme here or there will not be excluded:

[​IMG]

MQL

We feature a Main Quest Line (MQL), that is you have a main story to play out. The MQL is a 22 chapter long quest line subdivided into multiple smaller quests and will tell you the story of Phala and it's surroundings. This means that we are a story-driven MMORPG. However, fear not, we will have a bunch of sidequests and mini-arcs (smaller stories, but several quests long) that will provide you with enough spice to take your mind off the MQL for some time if ever needed ;)

If all of this does not persuade you to sign up for alpha and join our Discord then this final thing might...

Polls
We feature polls now and then in our Discord where you can directly vote to influence the outcome of any suggestion or feature!

[​IMG]


Hopefully, that wíll convince you!

Do not forget to follow our twitch channel(s) at:
Implementation Streams: https://twitch.tv/aekalix
Official Dyescape Twitch: https://twitch.tv/DyescapeMC

Best wishes and we hope to see you soon!

[​IMG]
G'day everyone!

Giveaway responses
I'll jump right in with some statistics about the giveaway.
...We had exactly 100 entries spread out over all 7 questions.

Community response summarized for every question:

Question 1: "What do you hope to get out of Dyescape"?
This one basically boiled down to a new and unique MMORPG which they can play on with friends and the community.

Question 2: "What are you most excited for out of all of Dyescape?"
This one went all over the place. So a few top mentions are: See Dyescape grow/develop, Community interaction, map/content/atmosphere.

Question 3: "What class are you planning on playing? (Knight, Warrior, Mage, Priest)"
A: Warrior: 22.2%
Knight: 11.1%
Priest: 16.7%
Mage: 50%

Question 4: "What feature of any other game do you like the most?"
Again! A lot of varying responses but the one that shone the brightest was overall character progression and customization. Closely followed by a party system for dungeons and alike.

[​IMG]
What's this? Read more down below!
Question 5: "What feature of any other game do you like the least?"
Great insights on some of the least respected features of other games. Keywords: Pay2Win, 'Bad' (PvP) combat and my favourite... Hand holding!

Question 6: "What rank perk would you love to see?"
This one was easy! Any kind of way to stand out either through cosmetics and different customization options or morphing yourself into a mob! Luckily, we could probably do most of this. Thus keep an eye out for updates regarding this!

Question 7: "What could we be doing better?"
This one was easily the most important to us and we definitely got some great feedback! It was an easy one for everyone. More content. More videos, more sneak-peeks more devLogs. You are right. We should post more and I'll definitely try to post more soon. I promise!

Game night
We introduced Game night! An idea from @StaffHunter was brought to life. We recently hosted an Among Us Game night (quite successful if I may say) and we are looking to host more! Game suggestions are welcome and anyone interested can tag me in the discord (discord.dyescape.com) and receive the @GameNight tag! Then you'll be kept up to date on all the ins and outs! Come join us next time. It's good fun!

More content
Post more content has been a common topic throughout some Discord conversations and in the responses of the community on our giveaway. I have set up twitch (properly now) and I will try to finally try to get this one rolling and going:
[​IMG]
While I cannot promise to stream weekly, I will try to stream now and then. Possibly basic Dyescape Quest implementation or release more sneak-peeks, video content, and anything else you all suggest. Please bear with me because this can be quite time-consuming. I recently 'leaked' some weapon models in the chat. Search well and you will find them!

Thank you for reading! If you have any questions, contact me any time on Discord or in my DMs!

Cheers to more development!
Dear community,

I'll barge right in with this post does not contain a release date. As said on the Discord earlier. Sorry! But there's some other sweet news!

There's been a team expansion! Normally we do not announce this formally but this time around it is a developer! Welcome Yannick! We are glad to have you on board!

Recently, we have also released a list of donator features and revamped our shop! If you have any suggestions to rank features please let us know by making a suggestion thread. But then there's on greater thing.

Moreover, we reached 1000 members in our Discord! And because of that, we will be hosting a giveaway. We will be giving out:
- 3x Noble.
- 2x Baron.
- 1x Viscount.
- 1x Duke.
Did you forget what all these ranks do? Visit the shop!

[​IMG][​IMG][​IMG][​IMG]

Every 3 days there will be one rank given away. You can enter this giveaway by answering a question. These will be revealed one after one. The requirements of this giveaway are simple.
* Answer the question.
* Be in our Discord.​
To participate in all 7 rank giveaways you have to answer all 7 questions. This must be done by replying to this thread. If you win a rank equal or low to your current rank you can give it to someone else or liquidate it into giving yourself a higher rank. (Noble + Noble = Baron). Hopefully, everything is clear. Let us get started!

Question 1: "What do you hope to get out of Dyescape"?
Rank reward: Noble.
End date: 23:59 (UTC) 23rd of August.
Winner: @regice202

Question #2: "What are you most excited for out of all of Dyescape?"
Reward: Noble
Deadline: 23:59 (UTC) 27th of August.
Winner: @KabbyDankGod

Question #3: "What class are you planning on playing? (Knight, Warrior, Mage, Priest)"
Reward: Noble
Deadline: 30th of August (23:59 UTC) 2020
Winner: @GhostOfRelevancy

Question #4: "What feature of any other game do you like the most?"
Reward: Baron
Deadline: 3rd of September (23:59 UTC) 2020
Winner: @DeathSparrow24

Question #5: "What feature of any other game do you like the least?"
Reward: Baron
Deadline: 7th of September (23:59 UTC) 2020
Winner: @StaffHunter

Question #6: "What rank perk would you love to see?"
Reward: Viscount
Deadline: 10th of September (23:59 UTC) 2020
Winner: @PostOffice

Question #7: "What could we be doing better?"
Reward: Duke
Deadline: 14th of September (23:59 UTC) 2020

Do not forget to follow our other social media!
Twitter: @DyescapeMC
Instagram: @DyescapeMC
Hello soon-to-be Eturians!

If you're looking for the alpha applications (takes 2 min) click here!

We are progressing. What do we mean by this? Well, for the first time in three years (yes three, we can't believe it either) things are getting finalized. What does this mean? We are implementing. Quests are being added, missing features are created, and bugs are being patched. Check out a lovely example below!

[​IMG]

But this is all cool and all but how about a release date?
This is a touchy subject but no, we will not be giving out a release date till we are 100% certain we will make it. What does this mean? Once we set one, it's happening. No delays or unfortunate things. It will happen. And we hope you will be there to experience the end of this ride with us. The start of a new beginning. Your adventure awaits.

See you soon.
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.